Website powered by

Crash Bandicoot 4: It's About Time

Being a huge fan or action platformers from back in the day, I was thrilled to be the Lead VFX Artist for Beyond-FX on Crash 4. Quick, snappy, clean, and stylized looks were all the focus here, with most of our attention being on cinematics, with some gameplay stuff that was a blast.

Crash Bandicoot 4: It's About Time Selects