During my time at Beyond FX we created an internal project for the use of our Apprentice and Junior artists to create fx in a more real feeling game dev environment. We called this Project Arcanum. I helped out in several places on this project, one of which was creating some big liquid filled lab tanks that gave off an earie, mysterious vibe. I used multiple simple methods here, the idea being that simple concepts can build off of each other to create something nice, even for a background prop piece. I created the liquid mesh, textures, materials, particles, and lighting. Lab tank static mesh was created by Bad Rhino.
Project Arcanum: Lab Tanks
Lab Tank Components
Liquid Mesh with materials applied
Upward moving bubble particles
Floating bubbles and foam particles on liquid surface
Custom user parameters for enabling/disabling elements and setting liquid/bubble color.